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UID:15734@do.basspistol.org
SUMMARY:lj games club: RuneScape in žanr MMORPG
DTSTAMP:20260705T171014Z
DTSTART:20260714T160000Z
DTEND:20260714T180000Z
DESCRIPTION:(ENG) RuneScape in žanr MMORPG\n\nNa naslednjem srečanju LjGC\,
	 ki bo potekalo v torek\, 14. 7. 2026\, ob 18.00 v\nprostorih Participativ
	ne ljubljanske avtonomne cone (PLAC) na Linhartovi cesti\n43\, bomo širše 
	razpravljali o žanru množičnih večigralskih spletnih iger igranja\nvlog (M
	MORPG)\, podrobneje pa se bomo posvetili starejšemu\, a še vedno aktualnem
	u\npredstavniku tega žanra: igri *(Old School) RuneScape*\, katere prva ra
	zličica je\nbila izdana leta 2001.\n\nPo kratkem pregledu zgodovine množič
	nih večigralskih spletnih iger\, od njihovih\nzačetkov v obliki t. i. veču
	porabniških ječ oziroma domen (MUD)\, prek njihove\nhiperprodukcije in kom
	ercialnega vrhunca v preteklem desetletju\, pa vse do\nsedanjega obdobja z
	atona in stagnacije\, se bomo na primeru igre (Old School)\nRuneScape loti
	li temeljnih igralnomehanskih\, tehničnih\, ekonomskih in družbenih\nprobl
	emov\, ki jih odpira zasnova tovrstnih iger. Posebej nas bo zanimalo\, kak
	o\nje (Old School) RuneScape zasnovan okoli svojega množično-večigralskega
	 značaja\nin predvsem\, kako ta množično-večigralski značaj vpliva na kont
	roverzne\nRPG-jevske sisteme napredovanja\, zajete v znanih pojmih\, kot s
	o leveling\,\nlooting\, grinding in farming.\n\n(Old School) RuneScape je 
	dostopen na spletni strani\nhttps://oldschool.runescape.com/. [https://old
	school.runescape.com/.] Za dostop\ndo igre je treba ustvariti račun\, ni p
	a treba plačati naročnine\, ki omogoča\ndostop do dodatnih vsebin.\n\nZa n
	aše srečanje predlagam\, da @everyone opravite vsaj naloge na uvodnem otok
	u\nTutorial Island\, nato pa se še slabo uro zadržujete v okolici mesteca 
	Lumbridge.\nKer je (Old School) RuneScape razmeroma odprta igra\, izbiro d
	ejavnosti po\nprihodu v Lumbridge prepuščam posamezni igralki oziroma igra
	lcu.\n\n\n\n\n(ENG) RUNESCAPE AND THE MMORPG GENRE\n\nAt the next session 
	of LjGC\, which will take place on Tuesday\, July 14\, 2026\, at\n18:00 at
	 PLAC (Linhartova cesta 43)\, we will discuss the genre of massively\nmult
	iplayer online role-playing games (MMORPGs)\, focusing in particular on on
	e\nof its older yet still highly relevant representatives: *(Old School)\n
	RuneScape*\, which was originally released in 2001.\n\nAfter a brief overv
	iew of the history of MMORPGs—from their origins in so-called\nmulti-user 
	dungeons (MUDs)\, through their period of hyperproduction and their\ncomme
	rcial peak in the previous decade\, to the current era of decline and\nsta
	gnation—we will use (Old School) RuneScape as a case study to examine the\
	nfundamental gameplay\, technical\, economic\, and social problems raised 
	by the\ndesign of games of this kind. We will be particularly interested i
	n how (Old\nSchool) RuneScape is designed around its massively multiplayer
	 character and in\nhow this massively multiplayer character shapes the gam
	e's controversial RPG\nprogression systems\, commonly described through co
	ncepts such as leveling\,\nlooting\, grinding\, and farming.\n\n(Old Schoo
	l) RuneScape is available at https://oldschool.runescape.com/.\n[https://o
	ldschool.runescape.com/.] To play the game\, you will need to create an\na
	ccount\, but a paid membership is not required. Membership simply unlocks\
	nadditional content.\n\nFor our session\, I recommend that @everyone compl
	ete at least the introductory\nTutorial Island sequence and then spend rou
	ghly an hour exploring the area\naround the town of Lumbridge. Since (Old 
	School) RuneScape is a relatively\nopen-ended game\, I will leave the choi
	ce of activities after arriving in\nLumbridge entirely up to each individu
	al player.\n\n
URL:https://do.basspistol.org/event/lj-games-club-runescape-in-zanr-mmorpg
LOCATION:PLAC\, Linhartova 43 - 43 Linhartova cesta\, 1000 Ljubljana\, Slov
	enia
STATUS:CONFIRMED
CATEGORIES:bralni krožek,game club,igralni klub
X-ALT-DESC;FMTTYPE=text/html:<p><strong>(ENG) RuneScape in žanr MMORPG</str
	ong></p><p>Na naslednjem srečanju LjGC, ki bo potekalo v <strong>torek, 14
	. 7. 2026, ob 18.00</strong> v prostorih <strong>Participativne ljubljansk
	e avtonomne cone (PLAC)</strong> na Linhartovi cesti 43, bomo širše razpra
	vljali o žanru množičnih večigralskih spletnih iger igranja vlog (MMORPG),
	 podrobneje pa se bomo posvetili starejšemu, a še vedno aktualnemu predsta
	vniku tega žanra: igri *<strong>(Old School) RuneScape</strong>*, katere p
	rva različica je bila izdana leta 2001. </p><p>Po kratkem pregledu zgodovi
	ne množičnih večigralskih spletnih iger, od njihovih začetkov v obliki t. 
	i. večuporabniških ječ oziroma domen (MUD), prek njihove hiperprodukcije i
	n komercialnega vrhunca v preteklem desetletju, pa vse do sedanjega obdobj
	a zatona in stagnacije, se bomo na primeru igre <em>(Old School) RuneScape
	</em> lotili temeljnih igralnomehanskih, tehničnih, ekonomskih in družbeni
	h problemov, ki jih odpira zasnova tovrstnih iger. Posebej nas bo zanimalo
	, kako je <em>(Old School) RuneScape</em> zasnovan okoli svojega množično-
	večigralskega značaja in predvsem, kako ta množično-večigralski značaj vpl
	iva na kontroverzne RPG-jevske sisteme napredovanja, zajete v znanih pojmi
	h, kot so <em>leveling</em>, <em>looting</em>, <em>grinding</em> in <em>fa
	rming</em>.</p><p><em>(Old School) RuneScape</em> je dostopen na spletni s
	trani <a href="https://oldschool.runescape.com/." target="_blank">https://
	oldschool.runescape.com/.</a> Za dostop do igre je treba ustvariti račun, 
	ni pa treba plačati naročnine, ki omogoča dostop do dodatnih vsebin. </p><
	p>Za naše srečanje predlagam, da @everyone opravite vsaj naloge na uvodnem
	 otoku <strong>Tutorial Island</strong>, nato pa se še slabo uro zadržujet
	e v okolici mesteca <strong>Lumbridge</strong>. Ker je <em>(Old School) Ru
	neScape</em> razmeroma odprta igra, izbiro dejavnosti po prihodu v Lumbrid
	ge prepuščam posamezni igralki oziroma igralcu.</p><p></p><h2><strong>(ENG
	) RuneScape and the MMORPG genre</strong></h2><p>At the next session of Lj
	GC, which will take place on <strong>Tuesday, July 14, 2026, at 18:00 at P
	LAC</strong> (Linhartova cesta 43), we will discuss the genre of massively
	 multiplayer online role-playing games (MMORPGs), focusing in particular o
	n one of its older yet still highly relevant representatives: *<strong>(Ol
	d School) RuneScape</strong>*, which was originally released in 2001.</p><
	p>After a brief overview of the history of MMORPGs—from their origins in s
	o-called multi-user dungeons (MUDs), through their period of hyperproducti
	on and their commercial peak in the previous decade, to the current era of
	 decline and stagnation—we will use <em>(Old School) RuneScape</em> as a c
	ase study to examine the fundamental gameplay, technical, economic, and so
	cial problems raised by the design of games of this kind. We will be parti
	cularly interested in how <em>(Old School) RuneScape</em> is designed arou
	nd its massively multiplayer character and in how this massively multiplay
	er character shapes the game's controversial RPG progression systems, comm
	only described through concepts such as leveling, looting, grinding, and f
	arming.</p><p><em>(Old School) RuneScape</em> is available at <a href="htt
	ps://oldschool.runescape.com/." target="_blank">https://oldschool.runescap
	e.com/.</a> To play the game, you will need to create an account, but a pa
	id membership is not required. Membership simply unlocks additional conten
	t.</p><p>For our session, I recommend that @everyone complete at least the
	 introductory <strong>Tutorial Island</strong> sequence and then spend rou
	ghly an hour exploring the area around the town of <strong>Lumbridge</stro
	ng>. Since <em>(Old School) RuneScape</em> is a relatively open-ended game
	, I will leave the choice of activities after arriving in Lumbridge entire
	ly up to each individual player.</p><p></p>
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